A magical land with different biomes for each color of the rainbow, connected by shimmering bridges and ancient paths.
Location: Volcanic foothills with warm springs
Features: Fire forges, red crystal caves, lava-heated greenhouses
Trauma: Repeatedly raided by crystal hoarders who steal the fire gems that power their forges and greenhouses
Key NPC: Blacksmith Ember - Lost her family's ancestral forge to raiders, now struggles to rebuild while fearing the next attack. Works tirelessly despite trembling hands.
Location: Sunny plains with vast wheat fields
Features: Windmills, flower gardens, honey farms
Trauma: Annual harvest celebrations have been destroyed by marauders who steal everything, leaving barely enough to survive winter
Key NPC: Farmer Sunshine - Maintains forced cheerfulness to hide deep depression; bakes constantly to distract from the memory of watching raiders destroy years of work in minutes.
Location: Ancient woods with talking trees
Features: Treehouses, healing springs, herb gardens
Trauma: Ancient forest harmony shattered by creatures who spread discord for their amusement, trees now suspicious and isolated
Key NPC: Sage Willow - Once spoke with the entire forest as one voice, now can barely maintain communication with a few trees. Spends days in silent meditation, trying to heal the broken connections.
Location: Coastal village with crystal-clear waters
Features: Lighthouse, pearl diving, fishing boats
Trauma: Trade routes cut off by extortionists who demand everything valuable just to cross bridges, isolating the community
Key NPC: Captain Marina - Once commanded great trade expeditions, now cannot leave port due to bridge tolls. Watches her ships rot in harbor while trying to maintain hope for her stranded crew.
Role: Leader of the Central Village (where all zones meet)
Backstory: Elected during peaceful times, now overwhelmed by constant crises. Lost her confidence after several failed attempts to negotiate with raiders.
Current State: Barely sleeps, constantly checking defenses. Desperately seeks help but struggles to trust that anyone can truly make a difference.
Role: Village doctor and potion maker
Backstory: Became a healer after losing patients to preventable injuries during raids. Haunted by those they couldn't save.
Current State: Works obsessively, hoarding medical supplies in fear of the next attack. Gentle with patients but harsh with themselves.
Role: Mobile logistics specialist with advanced tactical equipment
Profile: Expert negotiator specializing in resource exchange optimization
Strategic Value: Equipment procurement, enemy asset liquidation services
Role: Village lookout and messenger
Backstory: Former messenger whose family was killed while he was away delivering news. Now compulsively watches for danger.
Current State: Hypervigilant and jumpy, delivers warnings with urgent desperation. Fears being away from the village even briefly.
Role: Village historian and wise advisor
Backstory: Witnessed the gradual corruption of the land as greed spread like a disease. Remembers when the marauders were just troubled individuals seeking help.
Current State: Speaks sadly of better times, struggles with the knowledge that some of today's enemies were once innocent children who were consumed by want.